// Copyright Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;

public class TF_20240717 : ModuleRules
{
	public TF_20240717(ReadOnlyTargetRules Target) : base(Target)
	{
		PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
	
		PublicDependencyModuleNames.AddRange(new string[]
		{
			"Core",
			"CoreUObject", 
			"Engine", 
			"InputCore", 
			"stoneTools", 
			"EnhancedInput", 
			"SimpleScreenLoading",
			"SimpleArchives",
			"SimpleGameSettings",
			"SimpleTutoria",
			// "ApexDestruction",
            // "ChaosSolver",
            "Paper2D",
            "AIModule"
		});

		PrivateDependencyModuleNames.AddRange(new string[] {  });

		// Uncomment if you are using Slate UI
		// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
		
		// Uncomment if you are using online features
		// PrivateDependencyModuleNames.Add("OnlineSubsystem");

		// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
	}
}
